![]() ![]() I'm using simply soil, so I can create soil anywhere (also have growing plots, but that's a sleeping mod for now until it gives the option to grow corn). To be fair, while the 70W each for the basins isn't bad, the 1900W for each sunlamp is a little trickier p (Or however much it is now, can't imagine it was lowered though) You can place hydroponics under a mountain on rough stone. Plant your corn and such in greenhouses, and if you have extra power, use hydroponics too. which may not be detrimental given how fast they grow, unless you're starved.īoth are viable and good for different situations. They also take 70W each to maintain, and if you lose power for, say as long as a solar flare lasts, you'll lose all your crops. That's pretty huge, but they can only grow certain crops. ![]() Originally posted by Myriad:Hydroponics has a greatly increased growth rate. The thermal generator can sustain a sun lamp easy.īoth are viable and good for different situations. Plant some devilstrand there and come back in a few months. They're basically self sustaining if you find a thermal vent across the map near a good patch of rich soil. Sun lamp and greenhouse is quick and easy, with the added bonus of being able to grow ANY crop (or tree for that matter with enough heaters and a few holes in the roof.) which may not be detrimental given how fast they grow, unless you're starved. Hydroponics has a greatly increased growth rate. ![]()
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